// Straight Test
.strafeTo(new Vector2d(0, 48))
.strafeTo(new Vector2d(0, 0))
.strafeTo(new Vector2d(24, 24 * Math.sqrt(3)))
.strafeTo(new Vector2d(0, 0))
.strafeTo(new Vector2d(24 * Math.sqrt(3), 24))
.strafeTo(new Vector2d(0, 0))
.strafeTo(new Vector2d(48, 0))
.strafeTo(new Vector2d(0, 0))
.strafeTo(new Vector2d(24 * Math.sqrt(3), -24))
.strafeTo(new Vector2d(0, 0))
.strafeTo(new Vector2d(24, -24 * Math.sqrt(3)))
.strafeTo(new Vector2d(0, 0))
.strafeTo(new Vector2d(0, -48))
.strafeTo(new Vector2d(0, 0))
.strafeTo(new Vector2d(-24, -24 * Math.sqrt(3)))
.strafeTo(new Vector2d(0, 0))
.strafeTo(new Vector2d(-24 * Math.sqrt(3), -24))
.strafeTo(new Vector2d(0, 0))
.strafeTo(new Vector2d(-48, 0))
.strafeTo(new Vector2d(0, 0))
.strafeTo(new Vector2d(-24 * Math.sqrt(3), 24))
.strafeTo(new Vector2d(0, 0))
.strafeTo(new Vector2d(-24, 24 * Math.sqrt(3)))
.strafeTo(new Vector2d(0, 0))